pokered-es/engine/predefs12.asm, branch masterPokémon Roja y Azul (Español)Add subdirectories to engine/ similar to pokecrystal2020-07-03T03:30:21+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-03T03:30:21+00:00f275790aec4a796ed969b099364abfdf25385967
Remove some leftover address comments2016-06-12T06:42:19+00:00dannyecorrnondacqb@yahoo.com2016-06-12T06:42:19+00:0048e0125bd68054f81e97a5eec14f145dc3c921d7
Rename/organize part 1 of 42015-07-03T19:37:53+00:00U-Daniel-PC\Danielcorrnondacqb@yahoo.com2015-07-03T19:37:53+00:00cd649184f556db777d592671a7274bfa4a8423d7
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
Commented more sprite and map code2014-09-13T07:50:56+00:00YamaArashishadow962@live.com2014-09-13T07:50:56+00:000c916aea3353ed1bf2750be403b0da9ea0b922d4
Remove most static wram addresses. Use labels instead.2014-05-27T05:04:39+00:00yenatchyenatch@gmail.com2014-05-26T21:04:56+00:0040c17c906b2b3f65b3b04b1933b90238a7ac5566
For unknown addresses, use "w<address>".
Label overleads are still an issue.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
Comment some bank 0 functions, and add wram labels for Predef.2014-05-23T22:11:09+00:00yenatchyenatch@gmail.com2014-05-23T22:11:09+00:000dea0cc3fb815aae7d7a5e856aabf9b402d45cd0
Pull a lot of engine out of main.asm2014-05-22T22:13:20+00:00U-Fish-PC\Danielcorrnondacqb@yahoo.com2014-05-22T22:13:20+00:0015427f532085846ab6b51719be687951a094cb6c