pokered-es/scripts/oakslab.asm, branch master Pokémon Roja y Azul (Español) Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-02T04:33:10+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-01-01T20:06:23+00:00 c7796024590fec48ac79756793c1a6e3b54daf8f

Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 2017-12-30T00:54:27+00:00 xCrystal rgr.crystal@gmail.com 2017-12-30T00:54:27+00:00 237aeb8fbdb204948d611830565d4a00c6b0ab70

Remove duplicate OaksLabText labels 2017-04-02T20:32:21+00:00 Matthew Glazar strager.nds@gmail.com 2017-04-02T20:27:47+00:00 d51dcc263e487d4846cbe989c53c45bc0478b483 For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting.
For unknown reasons, the text pointer list for Oak's Lab is
duplicated. This is currently implemented by treating the
two text pointer lists as one large list. This leads to
duplicate labels and some confusing logic.

Refactor the code to treat the two text pointer lists
separately. This lets us remove several labels. It also
makes the code which sets the text pointer list
self-documenting.
remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

TX_SFX_KEY_ITEM and `mapconst` macro 2016-05-30T13:08:40+00:00 pikalaxalt PikalaxALT@gmail.com 2016-05-30T13:08:40+00:00 0d687ba25ae223f6de2c69d46fd1c3df6ad52da3

No more W_ 2015-08-31T02:38:41+00:00 dannye corrnondacqb@yahoo.com 2015-08-31T02:38:41+00:00 38065a744de1065cc021a4cafe22476f8425448d

named more variables 2015-08-13T05:14:31+00:00 YamaArashi shadow962@live.com 2015-08-13T05:14:31+00:00 132d0367522b7acce602b146ca69bfad87ef96c6

No more $C8 2015-08-10T16:09:16+00:00 dannye corrnondacqb@yahoo.com 2015-08-10T16:09:16+00:00 dfc152d667e3695f83eb0fbabb839b0fad275ceb Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
commented audio code 2015-08-09T05:32:44+00:00 YamaArashi shadow962@live.com 2015-08-09T05:32:44+00:00 2b018159997e3b580efd114ff4e3548a0de3cbc5

named CountSetBits output variable 2015-08-07T11:24:06+00:00 YamaArashi shadow962@live.com 2015-08-07T11:24:06+00:00 525f1b96f390a7b7625574405cad56277f200ef3