pokered-es/scripts/redshouse2f.asm, branch masterPokémon Roja y Azul (Español)Rename map files, labels, and constants to be consistent and work with Polished Map2019-01-02T04:33:10+00:00Rangiremy.oukaour+rangi42@gmail.com2019-01-01T20:06:23+00:00c7796024590fec48ac79756793c1a6e3b54daf8f
Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x2017-12-30T00:54:27+00:00xCrystalrgr.crystal@gmail.com2017-12-30T00:54:27+00:00237aeb8fbdb204948d611830565d4a00c6b0ab70
Remove most static wram addresses. Use labels instead.2014-05-27T05:04:39+00:00yenatchyenatch@gmail.com2014-05-26T21:04:56+00:0040c17c906b2b3f65b3b04b1933b90238a7ac5566
For unknown addresses, use "w<address>".
Label overleads are still an issue.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
Pull map scripts out of main.asm2014-05-18T18:19:10+00:00U-Fish-PC\Danielcorrnondacqb@yahoo.com2014-05-18T18:19:10+00:0024c01b09bb2b617812bd826d1cf9ab5e3ec6a023