pokered-es/scripts/route15gateupstairs.asm, branch masterPokémon Roja y Azul (Español)Rename map files, labels, and constants to be consistent and work with Polished Map2019-01-02T04:33:10+00:00Rangiremy.oukaour+rangi42@gmail.com2019-01-01T20:06:23+00:00c7796024590fec48ac79756793c1a6e3b54daf8f
Fewer underscores in constants2015-12-15T04:09:30+00:00dannyecorrnondacqb@yahoo.com2015-12-15T04:09:30+00:00351146024bdd386c328af0f2abdb04e728e4c133
item name length constant2015-08-14T11:11:53+00:00YamaArashishadow962@live.com2015-08-14T11:11:53+00:00696cffd3ae51d23855a7eb1fc5b62e69198dbf36
named more variables2015-08-13T05:14:31+00:00YamaArashishadow962@live.com2015-08-13T05:14:31+00:00132d0367522b7acce602b146ca69bfad87ef96c6
named CountSetBits output variable2015-08-07T11:24:06+00:00YamaArashishadow962@live.com2015-08-07T11:24:06+00:00525f1b96f390a7b7625574405cad56277f200ef3
named most of the used events2015-07-21T17:36:03+00:00YamaArashishadow962@live.com2015-07-21T17:36:03+00:0073171bfff573fa8900563319c014f3e626db6b3e
Start using text predef macros2015-07-04T05:47:29+00:00dannyecorrnondacqb@yahoo.com2015-07-04T05:44:12+00:00f702fc7840e30f00c840ce619a1ea15d763438de
also sprite direction constants