pokered-es/scripts, branch masterPokémon Roja y Azul (Español)Merge last changes from pret2021-01-03T16:31:10+00:00klektronklektron@users.noreply.github.com2021-01-03T16:31:10+00:00779c7ddaa2613e41ce86e10893ee1b94ecc5b899
more changes2020-12-29T20:54:33+00:00klektronklektron@users.noreply.github.com2020-12-29T20:54:33+00:00af2eb191837e9c2921b7e8015874568675f32e9f
changed some more names2020-12-25T19:21:36+00:00klektronklektron@users.noreply.github.com2020-12-25T19:21:36+00:00a5f3795602f593e7584e6599eb2c91ad97ebe6a1
Sync more with pokeyellow2020-11-06T15:33:58+00:00Rangiremy.oukaour+rangi42@gmail.com2020-11-06T15:33:58+00:0013d4d533f7c5904391309e72f4b7937210b1c476
Use the constant in all relevant situations2020-09-22T18:15:37+00:00SatoMewSatoMew@users.noreply.github.com2020-09-22T18:15:37+00:009e8caa1a10e238f2a7aaae0cbd697fdd7a21ae9d
Identify some hSpriteDataOffset values2020-08-30T20:33:14+00:00Rangiremy.oukaour+rangi42@gmail.com2020-08-30T20:33:14+00:00b506214f68b3b6cfc75e40373b29961af7cbd6f2
Use decimal, not hex, for sprite (object) coordinates in map scripts2020-08-28T16:10:55+00:00Rangiremy.oukaour+rangi42@gmail.com2020-08-28T16:10:55+00:00637f38b139c43c15eb1f4a67562a78389d4f42a7
Consistent labels for Gym name scripts2020-07-18T18:01:13+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-18T18:01:13+00:00e88eebbc4dc7160b00f1af0008bc4b8bb5ef9aee