pokered-fr/engine/game_corner_slots.asm, branch master Pokémon Rouge et Bleue (Français) remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

misc 2015-07-19T04:58:55+00:00 YamaArashi shadow962@live.com 2015-07-19T03:49:52+00:00 c169073eed4f0362ef42170098a141a2fcbd71d0

comment slot machine 2015-07-13T20:35:35+00:00 YamaArashi shadow962@live.com 2015-07-13T20:35:35+00:00 f66a74b9fcb762d693e89415836386bcad2475b5

Start using text predef macros 2015-07-04T05:47:29+00:00 dannye corrnondacqb@yahoo.com 2015-07-04T05:44:12+00:00 f702fc7840e30f00c840ce619a1ea15d763438de also sprite direction constants
also sprite direction constants
serial/trade/misc 2015-02-07T10:43:08+00:00 YamaArashi shadow962@live.com 2015-02-07T10:43:08+00:00 3fdb8a0d8995746d5605136ece384516338489b0

Remove most static wram addresses. Use labels instead. 2014-05-27T05:04:39+00:00 yenatch yenatch@gmail.com 2014-05-26T21:04:56+00:00 40c17c906b2b3f65b3b04b1933b90238a7ac5566 For unknown addresses, use "w<address>". Label overleads are still an issue.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
Pull a lot of engine out of main.asm 2014-05-22T22:13:20+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-22T22:13:20+00:00 15427f532085846ab6b51719be687951a094cb6c