pokered-fr/scripts/route5gate.asm, branch rgbgfx Pokémon Rouge et Bleue (Français) No more W_ 2015-08-31T02:38:41+00:00 dannye corrnondacqb@yahoo.com 2015-08-31T02:38:41+00:00 38065a744de1065cc021a4cafe22476f8425448d

naming 2015-07-20T00:52:26+00:00 YamaArashi shadow962@live.com 2015-07-20T00:52:26+00:00 1d86932cc9c38815434409f07d14c2bfe4e7a836

fix variable naming 2015-07-18T15:17:46+00:00 YamaArashi shadow962@live.com 2015-07-18T15:17:29+00:00 fc9af362ae65d24c66b39ea7759637cc9c1f9b0a

More direction constants 2015-07-17T07:52:25+00:00 dannye corrnondacqb@yahoo.com 2015-07-17T07:52:25+00:00 fb559f1f4e0104bfc59350359a2fb82fbe88ebba facing directions, npc movement, joypad
facing directions, npc movement, joypad
TX_ASM 2015-07-03T19:58:50+00:00 U-Daniel-PC\Daniel corrnondacqb@yahoo.com 2015-07-03T19:58:50+00:00 8431fa7756dace97413f4c35aaa44cd92cf5b6df

Rename/organize part 2 of 4 2015-07-03T19:38:12+00:00 U-Daniel-PC\Daniel corrnondacqb@yahoo.com 2015-07-03T19:38:12+00:00 f4a31b3e0b7ca89e14c4e3836f3d3ad15f38e5ce rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
Merge remote-tracking branch 'YamaArashi/master' 2014-09-20T04:57:27+00:00 yenatch yenatch@gmail.com 2014-09-20T04:57:27+00:00 dff0cdeb5a2f901dc8d1a05847d09d7faf1654ad Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
Conflicts:
	constants/misc_constants.asm
	engine/battle/core.asm
	engine/menu/pokedex.asm
	engine/town_map.asm
	home.asm
	hram.asm
Labelled and commented mostly sprite-related things 2014-09-10T03:55:19+00:00 YamaArashi shadow962@live.com 2014-09-10T03:55:19+00:00 91793015e53dbed09576f825d39e71bc59bf90a5

Use PARTY_LENGTH and related constants in menu and hud code. 2014-08-23T06:17:47+00:00 yenatch yenatch@gmail.com 2014-08-23T06:17:47+00:00 365ae68d80683deab0e2e721b8ff79dda4047513 This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
Clean up white space 2014-06-09T20:58:02+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-06-09T20:58:02+00:00 b83acb03e50c4314e082e642bdb429346892d040