pokered-fr/text/maps/silph_co_5f_1.asm, branch master Pokémon Rouge et Bleue (Français) More text, filled out charmap.asm 2016-07-18T17:55:55+00:00 Logan log.butt@gmail.com 2016-06-03T10:40:28+00:00 0cc486cefed1230b08a05e747e3e29829283faf1

Improve diffability with pokeyellow; remove address comments and ifs. 2015-12-06T21:04:42+00:00 IIMarckus iimarckus@gmail.com 2015-12-06T21:04:42+00:00 f33bd1d89e03b7eec679048ffdf704551b22fde0

Add a lot of Yellow text changes. 2014-10-10T07:46:06+00:00 IIMarckus iimarckus@gmail.com 2014-10-10T07:46:06+00:00 6e14461fa6d5085349e4746b61c526f3c94be19f

Pull map scripts out of main.asm 2014-05-18T18:19:10+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-18T18:19:10+00:00 24c01b09bb2b617812bd826d1cf9ab5e3ec6a023

Get rid of globals.asm. Use ::s to export labels between objects. 2014-01-27T21:24:13+00:00 yenatch yenatch@gmail.com 2014-01-27T21:22:41+00:00 1b9ee46af9f8baac0d266a54130115a719788377 globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
split out a bunch of map text 2014-01-22T22:47:55+00:00 yenatch yenatch@gmail.com 2014-01-22T21:18:39+00:00 31f074542bd5da787d95001fefd6cd944153fed3