pokered-it/audio/headers/musicheaders2.asm, branch master Pokémon Rossa e Blu (Italiano) Redo audio header macro 2016-07-28T03:08:13+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T03:08:13+00:00 5207a14af34f9b84a9e40cc1d4988a0858a4a4e6

Macros to automate music and sound effect headers 2016-07-28T01:21:56+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T01:21:56+00:00 4992ae2233d55a045e5e6803bc76972704c1a082

Fix music channel numbering 2016-07-28T01:19:59+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T01:19:59+00:00 9984527c2c40cf3e08625098c5ad353f0daaf554 same as previous, but for songs instead of sound effects
same as previous, but for songs instead of sound effects
Remove the last address comments 2016-06-12T07:19:44+00:00 dannye corrnondacqb@yahoo.com 2016-06-12T07:19:19+00:00 a51037eeeedb03e29d8675626018cf02750882fa except for wram.asm and sram.asm also delete unused yellow file
except for wram.asm and sram.asm
also delete unused yellow file
remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

Unify audio bank references 2015-07-22T15:22:46+00:00 dannye corrnondacqb@yahoo.com 2015-07-22T15:22:46+00:00 a6f04b434980f2176cb275a7c3ba50d5cbcd6ace 2→1 8→2 1f→3
2→1
8→2
1f→3