pokered, branch expand-tileset Pokémon Red and Blue Expand ow tileset by 25 tiles 2017-01-07T03:28:03+00:00 dannye corrnondacqb@yahoo.com 2017-01-07T03:28:03+00:00 e51fa8ba7aefc6319a3947f8d053776c734d5c5a

split bank 1 into files 2016-09-18T01:17:57+00:00 YamaArashi shadow962@live.com 2016-09-18T01:17:57+00:00 c2381bb3e624e966c323610df762a299468a1728

pull some bank 1 code out of main.asm 2016-09-18T00:37:32+00:00 YamaArashi shadow962@live.com 2016-09-18T00:37:32+00:00 6f1ac06e03cd046f61fb2370ff7379a29932bbb1

name text destination pointer variable 2016-09-11T09:01:37+00:00 YamaArashi shadow962@live.com 2016-09-11T09:01:37+00:00 46a94c63fc287e7290502776d02648476bc44171

Continuing the source-level documentation of roughly where trainers can be found 2016-09-04T19:31:59+00:00 Summate summate@gmx.com 2016-09-04T19:31:59+00:00 0eedb406081791c9ffb6309cda25259ee011682e

Split macros.asm 2016-07-31T18:04:04+00:00 dannye corrnondacqb@yahoo.com 2016-07-31T18:04:04+00:00 032f961ef26a94caf385f6d5ae5823a0066d4d66

Replace unnecessary tabs with spaces 2016-07-28T03:33:48+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T03:33:48+00:00 52bb07ca18f5475eb9a11c69bf8fee75bcb1abff

Redo audio header macro 2016-07-28T03:08:13+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T03:08:13+00:00 5207a14af34f9b84a9e40cc1d4988a0858a4a4e6

Add warnings about music/sfx macro usage 2016-07-28T01:57:46+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T01:57:46+00:00 dbe2a3b1683caeab446ece53dce8d5e8b0fd0e07 These are not game limitations, just restrictions for the macros to behave properly
These are not game limitations, just restrictions for
the macros to behave properly
Macros to automate music and sound effect headers 2016-07-28T01:21:56+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T01:21:56+00:00 4992ae2233d55a045e5e6803bc76972704c1a082