pokered/Makefile, branch masterPokémon Red and BlueBuild the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)2022-03-26T20:59:36+00:00vulcandthvulcandth@gmail.com2022-03-26T20:59:36+00:00fe8d3c51a4056f0dd61dbef332ad9e714b82089a
Slightly refactor some C tools2022-03-09T02:52:57+00:00Rangiremy.oukaour+rangi42@gmail.com2022-03-09T02:52:57+00:00a75dd222709c92ae136d835ff2451391d5a88e45
Use ~X instead of $ff ^ X2021-11-24T02:00:07+00:00Rangiremy.oukaour+rangi42@gmail.com2021-11-24T02:00:07+00:0009e92c554c7563b52a9484b26d96d903c7635b0d
Separate splash screen, intro, and credits (like pokegold/pokecrystal)2020-08-28T13:54:57+00:00Rangiremy.oukaour+rangi42@gmail.com2020-08-27T16:25:34+00:00407b813250a768a85c619e06c3f1f010575f31c4
Disassemble the BLUEMONS.GB debug ROM2020-07-15T17:35:39+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-15T17:35:39+00:004b4ad9894eb165de673346348493e02d83549746
Specify the ldh instruction, don't turn ld into ldh2020-07-06T23:03:05+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-06T23:03:05+00:00772fcc7588a4e1fbe146a02b429cf64282c81dcb
File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program path), like pokecrystal2020-07-05T18:15:49+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-05T18:15:49+00:00d6820cdcbfe48adb3ef7935b84c21fcb7796e701
Fixes #227