pokered/audio/headers, branch master Pokémon Red and Blue Fix file modes 2020-11-15T02:52:10+00:00 dannye 33dannye@gmail.com 2020-11-15T02:52:10+00:00 66377fca32c63ca9e362d2d2ce15f0692260ce53

Use generic names for noise instruments 2019-07-28T22:29:35+00:00 dannye 33dannye@gmail.com 2019-07-28T22:29:35+00:00 6574881cdac656d23697be57ab048c90b0969949 coming up with satisfactory names is hard, besides this will improve compatibility with crystal
coming up with satisfactory names is hard, besides this will improve compatibility with crystal
Update audio macro names 2019-07-28T04:21:39+00:00 dannye 33dannye@gmail.com 2019-07-28T04:21:39+00:00 20c4116788d4d29b14c85ffce77e65faf89716b7 change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
Replace the few instances of Unknown Dungeon with Cerulean Cave 2019-04-08T17:47:31+00:00 SatoMew SatoMew@users.noreply.github.com 2019-04-08T17:47:31+00:00 df2a68d6de7a57aeae782efc7755abbcfb8005d6

Redo audio header macro 2016-07-28T03:08:13+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T03:08:13+00:00 5207a14af34f9b84a9e40cc1d4988a0858a4a4e6

Add warnings about music/sfx macro usage 2016-07-28T01:57:46+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T01:57:46+00:00 dbe2a3b1683caeab446ece53dce8d5e8b0fd0e07 These are not game limitations, just restrictions for the macros to behave properly
These are not game limitations, just restrictions for
the macros to behave properly
Macros to automate music and sound effect headers 2016-07-28T01:21:56+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T01:21:56+00:00 4992ae2233d55a045e5e6803bc76972704c1a082

Fix music channel numbering 2016-07-28T01:19:59+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T01:19:59+00:00 9984527c2c40cf3e08625098c5ad353f0daaf554 same as previous, but for songs instead of sound effects
same as previous, but for songs instead of sound effects
Fix sound effect channel numbering 2016-07-28T00:30:57+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T00:30:57+00:00 84c7985e67b0838fce04e49a0916aa5a873131b3 mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
Remove the last address comments 2016-06-12T07:19:44+00:00 dannye corrnondacqb@yahoo.com 2016-06-12T07:19:19+00:00 a51037eeeedb03e29d8675626018cf02750882fa except for wram.asm and sram.asm also delete unused yellow file
except for wram.asm and sram.asm
also delete unused yellow file