pokered/audio/sfx/intro_crash.asm, branch multilangPokémon Red and BlueBreak up sfxnote parameters into duty, volume, volume change and pitch2018-03-17T01:35:40+00:00dannye33dannye@gmail.com2018-03-17T01:35:40+00:004398dde1e483d74ae9997aba11f62b9810f9f77b
Made some changes2018-03-16T21:02:14+00:00Eggy0kristinica.cop@gmail.com2018-03-16T21:02:14+00:005826f25bef74508e4017281c6bc3badd2c57d3fa
Fix sound effect channel numbering2016-07-28T00:30:57+00:00dannyecorrnondacqb@yahoo.com2016-07-28T00:30:57+00:0084c7985e67b0838fce04e49a0916aa5a873131b3
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'