pokered/audio/sfx/intro_whoosh.asm, branch master Pokémon Red and Blue Update audio macro names 2019-07-28T04:21:39+00:00 dannye 33dannye@gmail.com 2019-07-28T04:21:39+00:00 20c4116788d4d29b14c85ffce77e65faf89716b7 change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
Break up sfxnote parameters into duty, volume, volume change and pitch 2018-03-17T01:35:40+00:00 dannye 33dannye@gmail.com 2018-03-17T01:35:40+00:00 4398dde1e483d74ae9997aba11f62b9810f9f77b

Made some changes 2018-03-16T21:02:14+00:00 Eggy0 kristinica.cop@gmail.com 2018-03-16T21:02:14+00:00 5826f25bef74508e4017281c6bc3badd2c57d3fa

Fix sound effect channel numbering 2016-07-28T00:30:57+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T00:30:57+00:00 84c7985e67b0838fce04e49a0916aa5a873131b3 mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

Rename sound effect files 2015-07-22T14:57:31+00:00 dannye corrnondacqb@yahoo.com 2015-07-22T14:57:31+00:00 b4081e851ac4b7ce5cf1fa7c9fc83a490a4c83ec