pokered/audio/sfx/pokeflute_ch6.asm, branch multilang Pokémon Red and Blue Break up pitchenvelope parameters into length and pitch change 2018-03-16T23:07:41+00:00 dannye 33dannye@gmail.com 2018-03-16T22:56:37+00:00 b382473f7b6827020f5544c8dcc730be8fc83f6e

Fix sound effect channel numbering 2016-07-28T00:30:57+00:00 dannye corrnondacqb@yahoo.com 2016-07-28T00:30:57+00:00 84c7985e67b0838fce04e49a0916aa5a873131b3 mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'