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<title>pokered/audio, branch give-all-mons</title>
<subtitle>Pokémon Red and Blue</subtitle>
<link rel='alternate' type='text/html' href='http://git.poke.blue/pokered/'/>
<entry>
<title>Replace unnecessary tabs with spaces</title>
<updated>2016-07-28T03:33:48+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2016-07-28T03:33:48+00:00</published>
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</pre>
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</entry>
<entry>
<title>Redo audio header macro</title>
<updated>2016-07-28T03:08:13+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2016-07-28T03:08:13+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Add warnings about music/sfx macro usage</title>
<updated>2016-07-28T01:57:46+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2016-07-28T01:57:46+00:00</published>
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<content type='text'>
These are not game limitations, just restrictions for
the macros to behave properly
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<pre>
These are not game limitations, just restrictions for
the macros to behave properly
</pre>
</div>
</content>
</entry>
<entry>
<title>Macros to automate music and sound effect headers</title>
<updated>2016-07-28T01:21:56+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2016-07-28T01:21:56+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fix music channel numbering</title>
<updated>2016-07-28T01:19:59+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2016-07-28T01:19:59+00:00</published>
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<id>9984527c2c40cf3e08625098c5ad353f0daaf554</id>
<content type='text'>
same as previous, but for songs instead of sound effects
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
same as previous, but for songs instead of sound effects
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix sound effect channel numbering</title>
<updated>2016-07-28T00:30:57+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2016-07-28T00:30:57+00:00</published>
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<id>84c7985e67b0838fce04e49a0916aa5a873131b3</id>
<content type='text'>
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
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<pre>
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove the last address comments</title>
<updated>2016-06-12T07:19:44+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2016-06-12T07:19:19+00:00</published>
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<id>a51037eeeedb03e29d8675626018cf02750882fa</id>
<content type='text'>
except for wram.asm and sram.asm
also delete unused yellow file
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<pre>
except for wram.asm and sram.asm
also delete unused yellow file
</pre>
</div>
</content>
</entry>
<entry>
<title>remove address comments</title>
<updated>2016-06-12T00:24:04+00:00</updated>
<author>
<name>YamaArashi</name>
<email>shadow962@live.com</email>
</author>
<published>2016-06-12T00:24:04+00:00</published>
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<id>7f34e28f242ee4d0caba0bd96b040811dcb86c50</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>commented audio code</title>
<updated>2015-08-09T05:32:44+00:00</updated>
<author>
<name>YamaArashi</name>
<email>shadow962@live.com</email>
</author>
<published>2015-08-09T05:32:44+00:00</published>
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<id>2b018159997e3b580efd114ff4e3548a0de3cbc5</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Unify audio bank references</title>
<updated>2015-07-22T15:22:46+00:00</updated>
<author>
<name>dannye</name>
<email>corrnondacqb@yahoo.com</email>
</author>
<published>2015-07-22T15:22:46+00:00</published>
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<id>a6f04b434980f2176cb275a7c3ba50d5cbcd6ace</id>
<content type='text'>
2→1
8→2
1f→3
</content>
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<pre>
2→1
8→2
1f→3
</pre>
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</content>
</entry>
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