pokered/constants/move_constants.asm, branch pokedex-orderPokémon Red and Blueserial/trade/misc2015-02-07T10:43:08+00:00YamaArashishadow962@live.com2015-02-07T10:43:08+00:003fdb8a0d8995746d5605136ece384516338489b0
Add comments for move ids.2014-09-23T21:56:07+00:00yenatchyenatch@gmail.com2014-09-23T21:56:07+00:006866df277f7f7685ae087c9e54d537873a941575
Enumerate move constants and add unnamed animation constants.2014-09-17T19:36:49+00:00yenatchyenatch@gmail.com2014-09-17T19:35:51+00:0029aff84107a6463a94f0d7d81de8a1603e0d741f
Use monster struct macros in wram. Rename related labels for consistency.2014-06-14T11:12:40+00:00yenatchyenatch@gmail.com2014-06-14T11:12:40+00:0053ae0e93fad9f4c3eaef92f102b1eeb531e59d68
More move and effect constants. Use a constant for total move count.2014-04-22T17:35:55+00:00yenatchyenatch@gmail.com2014-04-22T17:35:55+00:00d0e2fc78c0c25e1b6508f7173d4e85c4b6949b2d
added a couple of new moves constants2014-01-27T07:59:48+00:00Adam AKA CoolboymanAdam@Adam.(none)2014-01-27T07:59:48+00:006bde08504fdc336b1d458bab0bed4ef649cae25a
Clean up constants2013-12-11T15:37:17+00:00U-Fish-PC\Danielcorrnondacqb@yahoo.com2013-12-11T15:34:29+00:0023c7161bbcd0e3412fc30a59c68cf4296fdd7dca
split related constants into constants/2013-12-05T06:34:12+00:00yenatchyenatch@gmail.com2013-12-05T06:34:12+00:005dc5feb29cac502907452e6d7503c2fae233c349