pokered/constants/wram_constants.asm, branch pokedex-orderPokémon Red and BlueNo more wram_constants.asm2015-08-31T03:05:50+00:00dannyecorrnondacqb@yahoo.com2015-08-31T03:04:08+00:005facf8377aeda68cb3fca389cb1784cf9c2d406b
unfortunately, this means manually declaring the wEnemyMon1 party struct
unfortunately, this means manually declaring the wEnemyMon1 party struct
No more W_2015-08-31T02:38:41+00:00dannyecorrnondacqb@yahoo.com2015-08-31T02:38:41+00:0038065a744de1065cc021a4cafe22476f8425448d
Remove most static wram addresses. Use labels instead.2014-05-27T05:04:39+00:00yenatchyenatch@gmail.com2014-05-26T21:04:56+00:0040c17c906b2b3f65b3b04b1933b90238a7ac5566
For unknown addresses, use "w<address>".
Label overleads are still an issue.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
Split wram.asm from poke{red,blue}.o into wram.o2014-01-27T22:09:09+00:00yenatchyenatch@gmail.com2014-01-27T22:09:09+00:00c49dd99a986b58a9a19f6e53c6e132aa5c18c1de
wram.asm still defines some constants. They're moved into constants/wram_constants.asm.
wram.asm still defines some constants. They're moved into constants/wram_constants.asm.