pokered/data/mapObjects/lab2.asm, branch master Pokémon Red and Blue Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-02T04:33:10+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-01-01T20:06:23+00:00 c7796024590fec48ac79756793c1a6e3b54daf8f

Block IDs use hex; zero connections use dec 2018-01-29T16:46:45+00:00 Remy Oukaour remy.oukaour@gmail.com 2018-01-29T16:46:45+00:00 2e0183fc2745c9f450a751d82569de52e8a5e6ea

Use base 10 (note, the previous commit resolves #173) 2018-01-29T16:12:59+00:00 Remy Oukaour remy.oukaour@gmail.com 2018-01-29T16:12:59+00:00 dd4f0a0064921f74fd68750848fca87ae21c4545

Add warp, sign, and warp_to macros for data/mapObjects definitions 2018-01-29T07:31:32+00:00 Remy Oukaour remy.oukaour@gmail.com 2018-01-29T07:31:32+00:00 d271d6917549074e721f3e5064b77e1ad1dbe44a

Remove the last address comments 2016-06-12T07:19:44+00:00 dannye corrnondacqb@yahoo.com 2016-06-12T07:19:19+00:00 a51037eeeedb03e29d8675626018cf02750882fa except for wram.asm and sram.asm also delete unused yellow file
except for wram.asm and sram.asm
also delete unused yellow file
Fix object constant names 2015-07-19T03:36:22+00:00 dannye corrnondacqb@yahoo.com 2015-07-19T03:36:22+00:00 4452acb021873affd95c92f096d0b1b9e8b50e7a swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
Map object macro 2015-07-19T03:22:51+00:00 dannye corrnondacqb@yahoo.com 2015-07-19T03:22:51+00:00 0e48333fb864b0c8b6914fe1b5e57929d5258080 closes https://github.com/iimarckus/pokered/issues/89
closes https://github.com/iimarckus/pokered/issues/89
Pull map objects out of main.asm 2014-05-17T19:43:13+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-17T19:43:13+00:00 e1a931df6affe154b57fa48e229ce299410032df