pokered/data/mapObjects/mtmoon2.asm, branch master Pokémon Red and Blue Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-02T04:33:10+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-01-01T20:06:23+00:00 c7796024590fec48ac79756793c1a6e3b54daf8f

Block IDs use hex; zero connections use dec 2018-01-29T16:46:45+00:00 Remy Oukaour remy.oukaour@gmail.com 2018-01-29T16:46:45+00:00 2e0183fc2745c9f450a751d82569de52e8a5e6ea

Use base 10 (note, the previous commit resolves #173) 2018-01-29T16:12:59+00:00 Remy Oukaour remy.oukaour@gmail.com 2018-01-29T16:12:59+00:00 dd4f0a0064921f74fd68750848fca87ae21c4545

Add warp, sign, and warp_to macros for data/mapObjects definitions 2018-01-29T07:31:32+00:00 Remy Oukaour remy.oukaour@gmail.com 2018-01-29T07:31:32+00:00 d271d6917549074e721f3e5064b77e1ad1dbe44a

Remove the last address comments 2016-06-12T07:19:44+00:00 dannye corrnondacqb@yahoo.com 2016-06-12T07:19:19+00:00 a51037eeeedb03e29d8675626018cf02750882fa except for wram.asm and sram.asm also delete unused yellow file
except for wram.asm and sram.asm
also delete unused yellow file
Map object macro 2015-07-19T03:22:51+00:00 dannye corrnondacqb@yahoo.com 2015-07-19T03:22:51+00:00 0e48333fb864b0c8b6914fe1b5e57929d5258080 closes https://github.com/iimarckus/pokered/issues/89
closes https://github.com/iimarckus/pokered/issues/89
Pull map objects out of main.asm 2014-05-17T19:43:13+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-17T19:43:13+00:00 e1a931df6affe154b57fa48e229ce299410032df