pokered/data/mapObjects/undergroundpathns.asm, branch multilangPokémon Red and BlueBlock IDs use hex; zero connections use dec2018-01-29T16:46:45+00:00Remy Oukaourremy.oukaour@gmail.com2018-01-29T16:46:45+00:002e0183fc2745c9f450a751d82569de52e8a5e6ea
Use base 10 (note, the previous commit resolves #173)2018-01-29T16:12:59+00:00Remy Oukaourremy.oukaour@gmail.com2018-01-29T16:12:59+00:00dd4f0a0064921f74fd68750848fca87ae21c4545
Add warp, sign, and warp_to macros for data/mapObjects definitions2018-01-29T07:31:32+00:00Remy Oukaourremy.oukaour@gmail.com2018-01-29T07:31:32+00:00d271d6917549074e721f3e5064b77e1ad1dbe44a
Remove the last address comments2016-06-12T07:19:44+00:00dannyecorrnondacqb@yahoo.com2016-06-12T07:19:19+00:00a51037eeeedb03e29d8675626018cf02750882fa
except for wram.asm and sram.asm
also delete unused yellow file
except for wram.asm and sram.asm
also delete unused yellow file
Pull map objects out of main.asm2014-05-17T19:43:13+00:00U-Fish-PC\Danielcorrnondacqb@yahoo.com2014-05-17T19:43:13+00:00e1a931df6affe154b57fa48e229ce299410032df