pokered/engine/battle/4_2.asm, branch pokedex-orderPokémon Red and BlueRename battle files and split move effects Part 12015-04-01T15:05:10+00:00xCrystalrgr.crystal@gmail.com2015-04-01T09:23:27+00:00e74dce24b4bbb0d0d23a1724932b289050b66d4a
1.asm, 4.asm, and 4_2.asm
1.asm, 4.asm, and 4_2.asm
Low health alarm documentation2015-03-12T14:49:35+00:00U-Daniel-PC\Danielcorrnondacqb@yahoo.com2015-03-12T14:49:35+00:001c2a1076cb6420f12b458809bf2bec2737ce82ae
RenaKunisaki
RenaKunisaki
named misc functions2015-02-08T09:44:41+00:00YamaArashishadow962@live.com2015-02-08T09:44:41+00:003870f5e10a1e17f35c78b176272df6b1f516f24e
fixed hp bar wram label and misc2015-02-08T06:18:42+00:00YamaArashishadow962@live.com2015-02-08T06:18:42+00:0072bbaed99f725b2b8b0d2653968042ce1625354c
add constants for volatile statuses and more battle labels/commentary/constants2015-02-05T07:22:46+00:00xCrystalrgr.crystal@gmail.com2015-02-03T19:51:53+00:009de54645c896cc57a79679aecd6174afc59762c8
Better document the “can encounter Pokémon outside grass” code.2014-10-10T09:44:52+00:00IIMarckusiimarckus@gmail.com2014-10-10T09:44:52+00:00bf6a1bab616bce9feaaa53409867140ffa33890d
Pointed out by Lin.
Commented more sprite and map code2014-09-13T07:50:56+00:00YamaArashishadow962@live.com2014-09-13T07:50:56+00:000c916aea3353ed1bf2750be403b0da9ea0b922d4