pokered/engine/battle/draw_hud_pokeball_gfx.asm, branch expand-tileset Pokémon Red and Blue Remove the last address comments 2016-06-12T07:19:44+00:00 dannye corrnondacqb@yahoo.com 2016-06-12T07:19:19+00:00 a51037eeeedb03e29d8675626018cf02750882fa except for wram.asm and sram.asm also delete unused yellow file
except for wram.asm and sram.asm
also delete unused yellow file
remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

No more W_ 2015-08-31T02:38:41+00:00 dannye corrnondacqb@yahoo.com 2015-08-31T02:38:41+00:00 38065a744de1065cc021a4cafe22476f8425448d

Replace some hardcoded data sizes 2015-08-10T04:56:20+00:00 dannye corrnondacqb@yahoo.com 2015-08-10T04:56:20+00:00 8a6d46f3d9ba4fb6939eb9ea9949f47aa8608d4a

Use more lb 2015-08-05T21:25:58+00:00 dannye corrnondacqb@yahoo.com 2015-08-05T21:20:29+00:00 f8a9c37a0019eb085c22c6e3ae53b16ff0cd4f6a and other clean up
and other clean up
clean up wram aliases 2015-07-23T13:07:44+00:00 YamaArashi shadow962@live.com 2015-07-23T13:07:12+00:00 04a6c306dce136873fd33d27aa3d5b90d9eeba5a

Consolidate coord macros 2015-07-18T20:52:03+00:00 dannye corrnondacqb@yahoo.com 2015-07-18T20:52:03+00:00 148d3f3cf28f9c270e3d5043af0692d95bc731c5

Use more screen dimension constants 2015-07-14T07:16:19+00:00 dannye corrnondacqb@yahoo.com 2015-07-14T07:16:19+00:00 ef9e59101e10aed82184bd2fd063b1109e2e4f6a

Rename/organize part 1 of 4 2015-07-03T19:37:53+00:00 U-Daniel-PC\Daniel corrnondacqb@yahoo.com 2015-07-03T19:37:53+00:00 cd649184f556db777d592671a7274bfa4a8423d7 rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
Rename battle files and split move effects Part 4 2015-04-01T15:05:50+00:00 xCrystal rgr.crystal@gmail.com 2015-04-01T14:51:04+00:00 2fe782b11a039b52fd236da28fb2f1ae10cae7db e.asm, e_2. asm, and 14.asm
e.asm, e_2. asm, and 14.asm