pokered/engine/battle/move_effects/drain_hp.asm, branch master Pokémon Red and Blue Sync coordinate macros with pokecrystal 2020-07-07T15:30:10+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-07T15:30:10+00:00 13129459f11e73df8c556f0c02cd4fca7266a346

callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-07T01:18:22+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-07T01:18:22+00:00 06db7ec55bbc87ed18db72a53fb20fa7b4da9b29

Specify the ldh instruction, don't turn ld into ldh 2020-07-06T23:03:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-06T23:03:05+00:00 772fcc7588a4e1fbe146a02b429cf64282c81dcb

Port pokecrystal's formatting of text commands and special characters 2020-07-05T01:14:46+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-04T21:09:35+00:00 139a28ff9906d728a6820fe678a2a616eb309421

H_CONSTANTNAMES -> hConstantNames 2020-07-03T23:59:41+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-03T23:59:41+00:00 35deb771130a9012ee4494b1db097761f2fe2919

Add subdirectories to engine/ similar to pokecrystal 2020-07-03T03:30:21+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-03T03:30:21+00:00 f275790aec4a796ed969b099364abfdf25385967