pokered/engine/battle/move_effects, branch masterPokémon Red and BlueUse ~X instead of $ff ^ X2021-11-24T02:00:07+00:00Rangiremy.oukaour+rangi42@gmail.com2021-11-24T02:00:07+00:0009e92c554c7563b52a9484b26d96d903c7635b0d
Add some constants for options (#344)2021-11-05T23:45:09+00:00Yoann Fievezyoann.fievez@gmail.com2021-11-05T23:45:09+00:00f68af5c6e95a11daa3bc8daaf28c4e9a779615b9
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
Sync more with pokeyellow2020-11-05T21:55:39+00:00Rangiremy.oukaour+rangi42@gmail.com2020-11-05T21:55:39+00:00e16dec874a239c162680b169391d3c0c7ee1fc70
Sync coordinate macros with pokecrystal2020-07-07T15:30:10+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-07T15:30:10+00:0013129459f11e73df8c556f0c02cd4fca7266a346
Specify the ldh instruction, don't turn ld into ldh2020-07-06T23:03:05+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-06T23:03:05+00:00772fcc7588a4e1fbe146a02b429cf64282c81dcb
Port pokecrystal's formatting of text commands and special characters2020-07-05T01:14:46+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-04T21:09:35+00:00139a28ff9906d728a6820fe678a2a616eb309421
Add subdirectories to engine/ similar to pokecrystal2020-07-03T03:30:21+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-03T03:30:21+00:00f275790aec4a796ed969b099364abfdf25385967