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<title>pokered/engine/battle, branch master</title>
<subtitle>Pokémon Red and Blue</subtitle>
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<entry>
<title>Build the Virtual Console patches with `make red_vc` and `make blue_vc`  (#351)</title>
<updated>2022-03-26T20:59:36+00:00</updated>
<author>
<name>vulcandth</name>
<email>vulcandth@gmail.com</email>
</author>
<published>2022-03-26T20:59:36+00:00</published>
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</entry>
<entry>
<title>Gen 1's Minimize graphic was not a complete 8x8 tile</title>
<updated>2022-03-04T23:21:12+00:00</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2022-03-04T23:21:12+00:00</published>
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<pre>
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<entry>
<title>Use ~X instead of $ff ^ X</title>
<updated>2021-11-24T02:00:07+00:00</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2021-11-24T02:00:07+00:00</published>
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</entry>
<entry>
<title>Add some constants for options (#344)</title>
<updated>2021-11-05T23:45:09+00:00</updated>
<author>
<name>Yoann Fievez</name>
<email>yoann.fievez@gmail.com</email>
</author>
<published>2021-11-05T23:45:09+00:00</published>
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<content type='text'>
Co-authored-by: Rangi &lt;35663410+Rangi42@users.noreply.github.com&gt;</content>
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Co-authored-by: Rangi &lt;35663410+Rangi42@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>Refactorize check button pressed (#340)</title>
<updated>2021-11-05T19:40:15+00:00</updated>
<author>
<name>Yoann Fievez</name>
<email>yoann.fievez@gmail.com</email>
</author>
<published>2021-11-05T19:40:15+00:00</published>
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<pre>
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</entry>
<entry>
<title>Comment on the CooltrainerFAI bug</title>
<updated>2021-11-03T21:07:08+00:00</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2021-11-03T21:07:08+00:00</published>
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<content type='text'>
Fixes #308
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Fixes #308
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</content>
</entry>
<entry>
<title>Identify some percentage constant values</title>
<updated>2021-11-02T23:57:08+00:00</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2021-11-02T23:57:08+00:00</published>
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</entry>
<entry>
<title>Fix typos (#334)</title>
<updated>2021-09-27T02:57:55+00:00</updated>
<author>
<name>Amber Brault</name>
<email>celestialamber1@gmail.com</email>
</author>
<published>2021-09-27T02:57:55+00:00</published>
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<entry>
<title>wcf4b -&gt; wStringBuffer</title>
<updated>2021-08-28T21:02:20+00:00</updated>
<author>
<name>Rangi</name>
<email>remy.oukaour+rangi42@gmail.com</email>
</author>
<published>2021-08-28T21:02:20+00:00</published>
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<pre>
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</entry>
<entry>
<title>Correct comments on SwitchAndTeleportEffect</title>
<updated>2021-06-14T11:47:19+00:00</updated>
<author>
<name>SnorlaxMonster</name>
<email>snorlaxmonster+github@gmail.com</email>
</author>
<published>2021-06-14T11:47:19+00:00</published>
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<id>319c29c751ea23bed8d57587500e73bb2a599656</id>
<content type='text'>
The comments in the SwitchAndTeleportEffect section incorrectly stated
that the random number was generated in the
half-open interval [0, playerLevel + enemyLevel),
instead of the closed interval [0, playerLevel + enemyLevel].
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<pre>
The comments in the SwitchAndTeleportEffect section incorrectly stated
that the random number was generated in the
half-open interval [0, playerLevel + enemyLevel),
instead of the closed interval [0, playerLevel + enemyLevel].
</pre>
</div>
</content>
</entry>
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