pokered/engine/hidden_object_functions3.asm, branch masterPokémon Red and BlueAdd subdirectories to engine/ similar to pokecrystal2020-07-03T03:30:21+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-03T03:30:21+00:00f275790aec4a796ed969b099364abfdf25385967
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)2020-06-27T19:32:24+00:00Rangi35663410+Rangi42@users.noreply.github.com2020-06-27T19:32:24+00:004b853ad676e061a6c4b0fcc030855a2705776864
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Move more tables from engine/ to data/2020-06-23T21:50:50+00:00Rangiremy.oukaour+rangi42@gmail.com2020-06-23T21:50:50+00:000a62d48df2d73c11ca13e4c3015d3d3abfa20292
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
Merge branch 'master' of https://github.com/pret/pokered2016-07-18T06:32:24+00:00dannyecorrnondacqb@yahoo.com2016-07-18T06:32:24+00:007c01509b6b69b4dc33f5d739589d50f26ffd65b0
Clean up text commands2016-07-18T06:17:03+00:00dannyecorrnondacqb@yahoo.com2016-07-18T06:17:03+00:0080bae03975a84dadf080c79f52216866dd410cf8
more syncing with pokeyellow2016-06-12T07:52:14+00:00YamaArashishadow962@live.com2016-06-12T07:51:59+00:0061ee39678695479816feff4b58baaa6953ff219f
sync engine code with pokeyellow2016-06-12T07:52:13+00:00YamaArashishadow962@live.com2016-06-12T04:30:05+00:00fd2235e678c58cebd6255b5e658e704ee5138591