pokered/engine/intro.asm, branch expand-tilesetPokémon Red and Bluesync engine code with pokeyellow2016-06-12T07:52:13+00:00YamaArashishadow962@live.com2016-06-12T04:30:05+00:00fd2235e678c58cebd6255b5e658e704ee5138591
constants for IntroMoveMon2015-08-11T06:23:00+00:00YamaArashishadow962@live.com2015-08-11T06:23:00+00:0043fddc803f95b3a798c4f6c5f0ed741590aeeb4c
Merge branch 'master' of https://github.com/YamaArashi/pokered2015-08-10T05:00:12+00:00dannyecorrnondacqb@yahoo.com2015-08-10T05:00:12+00:0066bc517605860c9f716a176ed467d34097985895
Replace some hardcoded data sizes2015-08-10T04:56:20+00:00dannyecorrnondacqb@yahoo.com2015-08-10T04:56:20+00:008a6d46f3d9ba4fb6939eb9ea9949f47aa8608d4a
Use more lb2015-08-05T21:25:58+00:00dannyecorrnondacqb@yahoo.com2015-08-05T21:20:29+00:00f8a9c37a0019eb085c22c6e3ae53b16ff0cd4f6a
and other clean up
and other clean up
named animation functions/variables2015-07-24T21:39:45+00:00YamaArashishadow962@live.com2015-07-24T21:39:45+00:0082512e449115aa9d004e24a3d1526dd32570c56d