pokered/engine/items/tms.asm, branch multilangPokémon Red and Blueremove address comments2016-06-12T00:24:04+00:00YamaArashishadow962@live.com2016-06-12T00:24:04+00:007f34e28f242ee4d0caba0bd96b040811dcb86c50
No more W_2015-08-31T02:38:41+00:00dannyecorrnondacqb@yahoo.com2015-08-31T02:38:41+00:0038065a744de1065cc021a4cafe22476f8425448d
constants for flag actions2015-07-20T03:45:34+00:00YamaArashishadow962@live.com2015-07-20T03:45:34+00:00db7d941d22d89cf8d6d13cbf768208c5cf2ac2c2
Use macros for predef calls/jumps instead of static ids.2014-06-16T20:57:26+00:00yenatchyenatch@gmail.com2014-06-16T20:57:26+00:00b36f793667924f868282ce979fabab3e95d642a5
Rename predef functions so they aren't excessive in length.2014-06-16T20:03:05+00:00yenatchyenatch@gmail.com2014-06-16T20:03:05+00:0035f2bb90d4a8f8e4dcac3fbab7d89cbc590285e8
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
Remove most static wram addresses. Use labels instead.2014-05-27T05:04:39+00:00yenatchyenatch@gmail.com2014-05-26T21:04:56+00:0040c17c906b2b3f65b3b04b1933b90238a7ac5566
For unknown addresses, use "w<address>".
Label overleads are still an issue.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
Clean up some bank 3 functions and rename flag action functions.2014-05-25T17:09:39+00:00yenatchyenatch@gmail.com2014-05-25T17:09:39+00:00d307c854991f5eb24e12935e6906ad81ed244334
Pull a lot of engine out of main.asm2014-05-22T22:13:20+00:00U-Fish-PC\Danielcorrnondacqb@yahoo.com2014-05-22T22:13:20+00:0015427f532085846ab6b51719be687951a094cb6c