pokered/engine/overworld/cut.asm, branch multilang Pokémon Red and Blue sync engine code with pokeyellow 2016-06-12T07:52:13+00:00 YamaArashi shadow962@live.com 2016-06-12T04:30:05+00:00 fd2235e678c58cebd6255b5e658e704ee5138591

remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

No more W_ 2015-08-31T02:38:41+00:00 dannye corrnondacqb@yahoo.com 2015-08-31T02:38:41+00:00 38065a744de1065cc021a4cafe22476f8425448d

Use more lb 2015-08-05T21:25:58+00:00 dannye corrnondacqb@yahoo.com 2015-08-05T21:20:29+00:00 f8a9c37a0019eb085c22c6e3ae53b16ff0cd4f6a and other clean up
and other clean up
named animation functions/variables 2015-07-24T21:39:45+00:00 YamaArashi shadow962@live.com 2015-07-24T21:39:45+00:00 82512e449115aa9d004e24a3d1526dd32570c56d

Name sound effects 2015-07-19T08:46:12+00:00 dannye corrnondacqb@yahoo.com 2015-07-19T08:46:12+00:00 ea9cc86949cecc3508aeac06b807372b6b0134d8

named wram variables 2015-07-15T06:16:06+00:00 YamaArashi shadow962@live.com 2015-07-15T06:16:06+00:00 994c2cbf289efa2e23eabf1af96ba62e4f066005

hall of fame / credits 2015-07-15T02:46:52+00:00 YamaArashi shadow962@live.com 2015-07-15T02:46:52+00:00 07dd7056372288de7bb5b64f9416d741adb3b499

player animations, emotion bubbles, etc. 2015-07-14T21:32:49+00:00 YamaArashi shadow962@live.com 2015-07-14T21:32:49+00:00 01631a2e5910b5334ba0f7cc534bc5d7e5b60ccc

Start using text predef macros 2015-07-04T05:47:29+00:00 dannye corrnondacqb@yahoo.com 2015-07-04T05:44:12+00:00 f702fc7840e30f00c840ce619a1ea15d763438de also sprite direction constants
also sprite direction constants