pokered/engine/overworld/ssanne.asm, branch pokedex-orderPokémon Red and Blueremove address comments2016-06-12T00:24:04+00:00YamaArashishadow962@live.com2016-06-12T00:24:04+00:007f34e28f242ee4d0caba0bd96b040811dcb86c50
Replace some hardcoded data sizes2015-08-10T04:56:20+00:00dannyecorrnondacqb@yahoo.com2015-08-10T04:56:20+00:008a6d46f3d9ba4fb6939eb9ea9949f47aa8608d4a
Use more lb2015-08-05T21:25:58+00:00dannyecorrnondacqb@yahoo.com2015-08-05T21:20:29+00:00f8a9c37a0019eb085c22c6e3ae53b16ff0cd4f6a
and other clean up
and other clean up
named animation functions/variables2015-07-24T21:39:45+00:00YamaArashishadow962@live.com2015-07-24T21:39:45+00:0082512e449115aa9d004e24a3d1526dd32570c56d
player animations, emotion bubbles, etc.2015-07-14T21:32:49+00:00YamaArashishadow962@live.com2015-07-14T21:32:49+00:0001631a2e5910b5334ba0f7cc534bc5d7e5b60ccc
Rename/organize part 1 of 42015-07-03T19:37:53+00:00U-Daniel-PC\Danielcorrnondacqb@yahoo.com2015-07-03T19:37:53+00:00cd649184f556db777d592671a7274bfa4a8423d7
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
Commented more sprite and map code2014-09-13T07:50:56+00:00YamaArashishadow962@live.com2014-09-13T07:50:56+00:000c916aea3353ed1bf2750be403b0da9ea0b922d4
Labelled and commented mostly sprite-related things2014-09-10T03:55:19+00:00YamaArashishadow962@live.com2014-09-10T03:55:19+00:0091793015e53dbed09576f825d39e71bc59bf90a5
Use VRAM constants where applicable.2014-05-29T08:31:46+00:00yenatchyenatch@gmail.com2014-05-29T08:31:46+00:00da0a72cdbf45fa624b2d1151afe94a98d7da2ae0
Remove most static wram addresses. Use labels instead.2014-05-27T05:04:39+00:00yenatchyenatch@gmail.com2014-05-26T21:04:56+00:0040c17c906b2b3f65b3b04b1933b90238a7ac5566
For unknown addresses, use "w<address>".
Label overleads are still an issue.
For unknown addresses, use "w<address>".
Label overleads are still an issue.