pokered/engine, branch multilangPokémon Red and BlueMigrate language-dependent files to a subdirectory.2018-06-02T09:58:54+00:00IIMarckusiimarckus@gmail.com2018-06-02T09:58:54+00:005e32a29c2e25641c17d794d8e321904cdf7de950
Use rgblink dmg mode2018-03-24T18:41:54+00:00dannye33dannye@gmail.com2018-03-24T18:41:54+00:0098f09b6d26b1f83bdf1779cfe63a73b8a4265aef
add wEvosMoves instead of using eevee2018-03-21T22:55:09+00:00yenatchyenatch@gmail.com2018-03-21T22:55:09+00:00c80eddf988523b81c2e26b57a648ee6069c8955c
Cleaned up name formatting2018-03-21T11:51:03+00:00bitman44kstrehl1@gmail.com2018-03-21T11:51:03+00:002056bdda525b9f5d340cc1c13fa38fb6d6d42a96
Replaced instances of Mon### with the Pokemon's name2018-03-21T01:27:28+00:00bitman44bitman44@github.com2018-03-21T01:27:28+00:008251c6138efdbe30a4af015bb9ee693c9c214f82
Use rgbgfx and c tools instead of the submodule.2018-03-10T23:53:04+00:00yenatchyenatch@gmail.com2018-03-10T23:01:54+00:00f75049feef17757cd07eb86cf34729c272cefcd5
Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x2017-12-30T00:54:27+00:00xCrystalrgr.crystal@gmail.com2017-12-30T00:54:27+00:00237aeb8fbdb204948d611830565d4a00c6b0ab70
Uppercase battle status constants2017-12-29T23:59:48+00:00xCrystalrgr.crystal@gmail.com2017-12-29T23:59:48+00:0094b9a86c8b9b6ea29653e98921205056790d6617