pokered/home/vblank.asm, branch master Pokémon Red and Blue callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-07T01:18:22+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-07T01:18:22+00:00 06db7ec55bbc87ed18db72a53fb20fa7b4da9b29

Specify the ldh instruction, don't turn ld into ldh 2020-07-06T23:03:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-06T23:03:05+00:00 772fcc7588a4e1fbe146a02b429cf64282c81dcb

Replace raw hex values with HRAM constants 2020-07-04T02:22:09+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-04T02:11:35+00:00 6ef36800b0dcb86100a7c716172015667e60dc99 To do: turn constants into labels and use ldh
To do: turn constants into labels and use ldh
H_CONSTANTNAMES -> hConstantNames 2020-07-03T23:59:41+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-03T23:59:41+00:00 35deb771130a9012ee4494b1db097761f2fe2919

sync home 2016-06-12T18:35:21+00:00 YamaArashi shadow962@live.com 2016-06-12T18:35:21+00:00 3ab3f4273b1288883a43b64cae4191dfa6d2313e

add border constant and clear up misnomer 2015-08-14T09:46:12+00:00 YamaArashi shadow962@live.com 2015-08-14T09:46:12+00:00 b6ac1018c29592d667a559016baa18301f21dad4

commented SGB palette stuff 2015-08-12T09:16:56+00:00 YamaArashi shadow962@live.com 2015-08-12T09:16:56+00:00 64cfbcce7a71e6e75553575490fd60cbd61a5665

commented audio code 2015-08-09T05:32:44+00:00 YamaArashi shadow962@live.com 2015-08-09T05:32:44+00:00 2b018159997e3b580efd114ff4e3548a0de3cbc5

more naming variables 2015-07-25T03:27:59+00:00 YamaArashi shadow962@live.com 2015-07-25T03:27:59+00:00 7f6d0d49b61a77cfba76057d99881634b882486b

Unify audio bank references 2015-07-22T15:22:46+00:00 dannye corrnondacqb@yahoo.com 2015-07-22T15:22:46+00:00 a6f04b434980f2176cb275a7c3ba50d5cbcd6ace 2→1 8→2 1f→3
2→1
8→2
1f→3