pokered/macros/scripts/audio.asm, branch master Pokémon Red and Blue Fix file modes 2020-11-15T02:52:10+00:00 dannye 33dannye@gmail.com 2020-11-15T02:52:10+00:00 66377fca32c63ca9e362d2d2ce15f0692260ce53

Define constants for audio commands 2020-07-16T17:25:02+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-16T17:25:02+00:00 7306c1dc2dca5666a5276a6758d1a64e1ddeae20

Use HIGH() and LOW() 2020-07-07T15:10:29+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-07T15:10:29+00:00 45ed05decf330faab4503fe8fecadc54698c9724

Organize macros/ like pokecrystal 2020-07-03T20:37:47+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-03T20:37:47+00:00 9878f01e29b1443d6c894c1332cbf381fa12646e While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.