pokered/macros/scripts/audio.asm, branch masterPokémon Red and BlueFix file modes2020-11-15T02:52:10+00:00dannye33dannye@gmail.com2020-11-15T02:52:10+00:0066377fca32c63ca9e362d2d2ce15f0692260ce53
Define constants for audio commands2020-07-16T17:25:02+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-16T17:25:02+00:007306c1dc2dca5666a5276a6758d1a64e1ddeae20
Use HIGH() and LOW()2020-07-07T15:10:29+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-07T15:10:29+00:0045ed05decf330faab4503fe8fecadc54698c9724
Organize macros/ like pokecrystal2020-07-03T20:37:47+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-03T20:37:47+00:009878f01e29b1443d6c894c1332cbf381fa12646e
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.