pokered/macros/scripts/maps.asm, branch master Pokémon Red and Blue Use compound assignment operators 2021-11-24T01:56:57+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-11-24T01:56:57+00:00 865d37e02ad6af386e7f596659ebec12266be3ce

`warp_event` warp IDs start at 1, like in pokegold/pokecrystal 2021-10-06T01:02:42+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-10-06T01:02:42+00:00 fc899e1906a9a245e94dafa7c0da2ef1697b7335

Unify map event gen1 gen2 (#335) 2021-09-27T02:56:09+00:00 Yoann Fievez yoann.fievez@gmail.com 2021-09-27T02:56:09+00:00 2c4f35848b786864822a3f211df91de30a2857c9 * Update sign to bg_event #289 * Rename warp to warp_event * Replace object to object_event * Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
* Update sign to bg_event #289

* Rename warp to warp_event

* Replace object to object_event

* Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
Use rgbds 0.5.0 features: 2021-04-17T23:06:56+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-04-17T23:06:56+00:00 dd690920c9f8502b649f1022fadbb99fab67a44a - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
The 'def_trainers' macro checks that trainers' event flag bits are correct (#318) 2021-04-13T22:24:37+00:00 Rangi 35663410+Rangi42@users.noreply.github.com 2021-04-13T22:24:37+00:00 506a14084e32d7532b8400a6457f46492bbc47ab

Simplify the def_warps_to macro 2021-02-23T17:05:03+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-02-23T17:05:03+00:00 e1ef02430d463878ca6e48b4aa2e7d41aa3e0165

Comments explain the def_warps_to macros 2020-08-18T14:42:23+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-08-18T12:36:17+00:00 d5db0c3dbf78a957e8f10ad410789c4256d64f74

Implement def_warps_to in a simpler way 2020-08-17T23:39:58+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-08-17T23:30:32+00:00 5e1865a7b160696de4f82f7d172c038f3b4726e0 Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
Fix keyword capitalization and indentation 2020-08-17T22:40:59+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-08-17T22:39:01+00:00 6fa8a553cbb53a9abe59bee8d0cc176d19cde47f

Use def_warps_to macro for automatic warp_to entries 2020-08-17T22:08:54+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-08-17T21:47:28+00:00 4373aafac152f64621bf3d8c6b8d037cd9c76f7b