pokered/scripts/PokemonMansionB1F.asm, branch masterPokémon Red and BlueThe 'def_trainers' macro checks that trainers' event flag bits are correct (#318)2021-04-13T22:24:37+00:00Rangi35663410+Rangi42@users.noreply.github.com2021-04-13T22:24:37+00:00506a14084e32d7532b8400a6457f46492bbc47ab
Use a 'trainer' macro for trainers in scripts/2020-07-14T19:53:25+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-14T19:45:36+00:005c0f33cb5350d3e11bd75cc04d943549667ecd4c
Specify the ldh instruction, don't turn ld into ldh2020-07-06T23:03:05+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-06T23:03:05+00:00772fcc7588a4e1fbe146a02b429cf64282c81dcb
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow2020-07-05T21:51:29+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-05T21:29:11+00:002b2ed54bbf017943ba2343cd6c1dbe88b8f34a4e
Port pokecrystal's formatting of text commands and special characters2020-07-05T01:14:46+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-04T21:09:35+00:00139a28ff9906d728a6820fe678a2a616eb309421
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)2020-06-27T19:32:24+00:00Rangi35663410+Rangi42@users.noreply.github.com2020-06-27T19:32:24+00:004b853ad676e061a6c4b0fcc030855a2705776864
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Rename map files, labels, and constants to be consistent and work with Polished Map2019-01-02T04:33:10+00:00Rangiremy.oukaour+rangi42@gmail.com2019-01-01T20:06:23+00:00c7796024590fec48ac79756793c1a6e3b54daf8f