pokered/scripts/cinnabarisland.asm, branch expand-tilesetPokémon Red and Blueremove address comments2016-06-12T00:24:04+00:00YamaArashishadow962@live.com2016-06-12T00:24:04+00:007f34e28f242ee4d0caba0bd96b040811dcb86c50
Fix game time labels2016-01-03T19:18:33+00:00PikalaxALTPikalaxALT@gmail.com2016-01-03T19:17:10+00:0028dc5686b05477e13a9cc078975315140bee9800
No more W_2015-08-31T02:38:41+00:00dannyecorrnondacqb@yahoo.com2015-08-31T02:38:41+00:0038065a744de1065cc021a4cafe22476f8425448d
named most of the used events2015-07-21T17:36:03+00:00YamaArashishadow962@live.com2015-07-21T17:36:03+00:0073171bfff573fa8900563319c014f3e626db6b3e
Labelled and commented mostly sprite-related things2014-09-10T03:55:19+00:00YamaArashishadow962@live.com2014-09-10T03:55:19+00:0091793015e53dbed09576f825d39e71bc59bf90a5
Remove most static wram addresses. Use labels instead.2014-05-27T05:04:39+00:00yenatchyenatch@gmail.com2014-05-26T21:04:56+00:0040c17c906b2b3f65b3b04b1933b90238a7ac5566
For unknown addresses, use "w<address>".
Label overleads are still an issue.
For unknown addresses, use "w<address>".
Label overleads are still an issue.