pokered/scripts/silphco1.asm, branch pokedex-order Pokémon Red and Blue remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

more naming variables 2015-07-25T03:27:59+00:00 YamaArashi shadow962@live.com 2015-07-25T03:27:59+00:00 7f6d0d49b61a77cfba76057d99881634b882486b

named most of the used events 2015-07-21T17:36:03+00:00 YamaArashi shadow962@live.com 2015-07-21T17:36:03+00:00 73171bfff573fa8900563319c014f3e626db6b3e

enumerate events 2015-07-21T01:32:26+00:00 YamaArashi shadow962@live.com 2015-07-21T01:32:02+00:00 fcab935a0f449246380480613ac0896e0b90a0d8

Make Hide/Show objects more dynamic 2014-09-25T23:21:49+00:00 U-Daniel-PC\Daniel corrnondacqb@yahoo.com 2014-09-25T23:21:49+00:00 de39851f4a06da54856b1da36edf92e3ab9fb9cc be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
Use macros for predef calls/jumps instead of static ids. 2014-06-16T20:57:26+00:00 yenatch yenatch@gmail.com 2014-06-16T20:57:26+00:00 b36f793667924f868282ce979fabab3e95d642a5

Remove most static wram addresses. Use labels instead. 2014-05-27T05:04:39+00:00 yenatch yenatch@gmail.com 2014-05-26T21:04:56+00:00 40c17c906b2b3f65b3b04b1933b90238a7ac5566 For unknown addresses, use "w<address>". Label overleads are still an issue.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
Pull map scripts out of main.asm 2014-05-18T18:19:10+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-18T18:19:10+00:00 24c01b09bb2b617812bd826d1cf9ab5e3ec6a023