pokered/text/maps/blues_house.asm, branch rgbgfx Pokémon Red and Blue Improve diffability with pokeyellow; remove address comments and ifs. 2015-12-06T21:04:42+00:00 IIMarckus iimarckus@gmail.com 2015-12-06T21:04:42+00:00 f33bd1d89e03b7eec679048ffdf704551b22fde0

Add a lot of Yellow text changes. 2014-10-10T07:46:06+00:00 IIMarckus iimarckus@gmail.com 2014-10-10T07:46:06+00:00 6e14461fa6d5085349e4746b61c526f3c94be19f

Remove most static wram addresses. Use labels instead. 2014-05-27T05:04:39+00:00 yenatch yenatch@gmail.com 2014-05-26T21:04:56+00:00 40c17c906b2b3f65b3b04b1933b90238a7ac5566 For unknown addresses, use "w<address>". Label overleads are still an issue.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
Get rid of globals.asm. Use ::s to export labels between objects. 2014-01-27T21:24:13+00:00 yenatch yenatch@gmail.com 2014-01-27T21:22:41+00:00 1b9ee46af9f8baac0d266a54130115a719788377 globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
rename existing map text files and put them in text/maps/ 2014-01-22T22:38:14+00:00 yenatch yenatch@gmail.com 2014-01-22T18:33:58+00:00 b452726f9acc5a0923b80d43e74b1d372dfb393c