pokered/text/maps/cinnabar_gym.asm, branch expand-tileset Pokémon Red and Blue Sync somewhat with pokeyellow. 2016-06-08T11:45:50+00:00 IIMarckus iimarckus@gmail.com 2016-06-08T11:45:50+00:00 3425fd6ef8f620d3366dcf9462b89c4b7f7e1b37

Improve diffability with pokeyellow; remove address comments and ifs. 2015-12-06T21:04:42+00:00 IIMarckus iimarckus@gmail.com 2015-12-06T21:04:42+00:00 f33bd1d89e03b7eec679048ffdf704551b22fde0

Remove most static wram addresses. Use labels instead. 2014-05-27T05:04:39+00:00 yenatch yenatch@gmail.com 2014-05-26T21:04:56+00:00 40c17c906b2b3f65b3b04b1933b90238a7ac5566 For unknown addresses, use "w<address>". Label overleads are still an issue.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
Pull map scripts out of main.asm 2014-05-18T18:19:10+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-18T18:19:10+00:00 24c01b09bb2b617812bd826d1cf9ab5e3ec6a023

Get rid of globals.asm. Use ::s to export labels between objects. 2014-01-27T21:24:13+00:00 yenatch yenatch@gmail.com 2014-01-27T21:22:41+00:00 1b9ee46af9f8baac0d266a54130115a719788377 globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
Even more map text 2014-01-23T04:37:40+00:00 yenatch yenatch@gmail.com 2014-01-23T04:37:40+00:00 6e5476d420d5d3a73e478a28ed96e8425b7ba94c