pokered/text/maps/lance.asm, branch adding-pokemon Pokémon Red and Blue sync text 2016-06-12T17:11:31+00:00 YamaArashi shadow962@live.com 2016-06-12T17:11:31+00:00 3a6a300da48c98ab844ddc4d209abf51adf2aa44

Sync somewhat with pokeyellow. 2016-06-08T11:45:50+00:00 IIMarckus iimarckus@gmail.com 2016-06-08T11:45:50+00:00 3425fd6ef8f620d3366dcf9462b89c4b7f7e1b37

Improve diffability with pokeyellow; remove address comments and ifs. 2015-12-06T21:04:42+00:00 IIMarckus iimarckus@gmail.com 2015-12-06T21:04:42+00:00 f33bd1d89e03b7eec679048ffdf704551b22fde0

Add a lot of Yellow text changes. 2014-10-10T07:46:06+00:00 IIMarckus iimarckus@gmail.com 2014-10-10T07:46:06+00:00 6e14461fa6d5085349e4746b61c526f3c94be19f

Get rid of globals.asm. Use ::s to export labels between objects. 2014-01-27T21:24:13+00:00 yenatch yenatch@gmail.com 2014-01-27T21:22:41+00:00 1b9ee46af9f8baac0d266a54130115a719788377 globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
split out a bunch of map text 2014-01-22T22:47:55+00:00 yenatch yenatch@gmail.com 2014-01-22T21:18:39+00:00 31f074542bd5da787d95001fefd6cd944153fed3