pokered/tilesets.asm, branch master Pokémon Red and Blue Move graphics-only object file sources into gfx/ 2020-07-03T21:32:21+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-03T21:32:21+00:00 64da1f5d6bf96ff7f35165476ecc8d623f76060d Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes.

It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
Use --preserve instead of a hard-coded blank tile 2020-06-29T00:05:17+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-29T00:05:17+00:00 35a09298a61dcd6b52481be2d06e28b60f51dc9c

Organize gfx/ 2020-06-28T01:43:32+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-27T20:27:30+00:00 d5089d3c623e2b147b035cf12569810d604bf47d

Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) 2020-06-27T19:32:24+00:00 Rangi 35663410+Rangi42@users.noreply.github.com 2020-06-27T19:32:24+00:00 4b853ad676e061a6c4b0fcc030855a2705776864 Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.