pokered/wram.asm, branch give-all-monsPokémon Red and Bluesync tileset WRAM labels2016-06-12T08:07:52+00:00YamaArashishadow962@live.com2016-06-12T08:06:27+00:00bcb251261dae3cd9ba423fc139c7db4433a1a802
sync engine code with pokeyellow2016-06-12T07:52:13+00:00YamaArashishadow962@live.com2016-06-12T04:30:05+00:00fd2235e678c58cebd6255b5e658e704ee5138591
Macrofy sprite status data in WRA02016-01-29T16:20:47+00:00PikalaxALTPikalaxALT@gmail.com2016-01-29T16:20:47+00:001980a5befc36eecc892daa7264de9d48c714b19e
Fix game time labels2016-01-03T19:18:33+00:00PikalaxALTPikalaxALT@gmail.com2016-01-03T19:17:10+00:0028dc5686b05477e13a9cc078975315140bee9800
Use 'ds wWaterRate - @' to avoid manually declaring the wEnemyMon1 party struct2015-09-09T11:55:39+00:00dannyecorrnondacqb@yahoo.com2015-09-07T14:42:24+00:004634304dcebf055ed0e1cab171c2d28e66399763
No more wram_constants.asm2015-08-31T03:05:50+00:00dannyecorrnondacqb@yahoo.com2015-08-31T03:04:08+00:005facf8377aeda68cb3fca389cb1784cf9c2d406b
unfortunately, this means manually declaring the wEnemyMon1 party struct
unfortunately, this means manually declaring the wEnemyMon1 party struct
No more W_2015-08-31T02:38:41+00:00dannyecorrnondacqb@yahoo.com2015-08-31T02:38:41+00:0038065a744de1065cc021a4cafe22476f8425448d
replaced hardcoded values in ItemUseMedicine2015-08-30T08:08:01+00:00YamaArashishadow962@live.com2015-08-30T07:44:13+00:004cfcc2f589d07e0b038a0ca4b31123152b93dbe1
added constants for item capacity2015-08-30T00:29:16+00:00YamaArashishadow962@live.com2015-08-30T00:27:57+00:002ff0f3f208d01c6244c805866a1795be1dfd21ea