pokerevo/asm/sbss_2.s, branch masterPokémon Battle Revolutionlabel possible pointer to some rendering context object2020-12-13T03:01:08+00:00Felkde.felix.koenig@gmail.com2020-12-13T02:55:08+00:007c23a2eb8252a9c62d0a77d5c2bb79e22c8fc32f
decompile code_801E07E8.o and code_801E0810.o2020-11-26T03:37:14+00:00Maxmparisi@stevens.edu2020-11-26T03:37:14+00:00f048ac917bcb493fdabf03f0066cd252ba0f841b
match GScamera (except func_801DEA3C)2020-11-12T04:23:09+00:00Maxmparisi@stevens.edu2020-11-12T04:23:09+00:0063c065bb16fbfe59d3ef55af30096d0d00da6022
decompile code_801DD8C0 with some nonmatchings2020-11-05T17:14:26+00:00Maxmparisi@stevens.edu2020-11-05T17:14:26+00:000e08bf4c6af66095cf6294df9354cf77adaf992a
refactor as code_801DCE6C to C++2020-10-31T22:08:27+00:00Maxmparisi@stevens.edu2020-10-31T22:08:27+00:00e5e4451cfcf8b03153fd11a620460f66b4840ba6
add headers and cleanup2020-10-28T02:42:39+00:00Maxmparisi@stevens.edu2020-10-28T02:42:39+00:00585b88fcba1dc639c859288a3df7f21a3b17bd4a
match all of code_801DBE902020-10-28T00:37:19+00:00Maxmparisi@stevens.edu2020-10-28T00:37:19+00:00c4dcd29c7708fc02463cf7e921f31ab404d88843
bring func_801DBB48 closer to matching2020-10-23T19:43:52+00:00Maxmparisi@stevens.edu2020-10-23T19:43:52+00:00d93b0c1aac1148a9b609baec3914c2f33f546519
decompile code_801DB81C, and revamp the source file layout template and type naming convention. Rename unkStruct to ctorStruct2020-10-22T18:47:56+00:00Maxmparisi@stevens.edu2020-10-22T18:47:56+00:00e59582e0613910f8a47b0d6458975a5205d16d4e