pokerevo/include/SDK/NAND, branch masterPokémon Battle Revolutionrefactor as code_801DCE6C to C++2020-10-31T22:08:27+00:00Maxmparisi@stevens.edu2020-10-31T22:08:27+00:00e5e4451cfcf8b03153fd11a620460f66b4840ba6
match up to func_801DD2942020-10-30T06:05:35+00:00Maxmparisi@stevens.edu2020-10-30T06:05:35+00:00d96e18f2d6f0c92639929523051d3bd2c787333b
match up to func_801DCFE4, add string.h and stdlib.h, add types.h to Makefile include path, and move GameSpy under DWC2020-10-29T18:27:37+00:00Maxmparisi@stevens.edu2020-10-29T18:27:37+00:0047a1bdea8872c79dd2cd7d75ca7f254b9ed13170
match up to func_801DC0C8 with two nonmatchings2020-10-24T19:07:58+00:00Maxmparisi@stevens.edu2020-10-24T19:07:58+00:008f73a39edf782bd2e6c91130aac685b8dd267001