pokerevo/include/SDK/NAND, branch master Pokémon Battle Revolution refactor as code_801DCE6C to C++ 2020-10-31T22:08:27+00:00 Max mparisi@stevens.edu 2020-10-31T22:08:27+00:00 e5e4451cfcf8b03153fd11a620460f66b4840ba6

match up to func_801DD294 2020-10-30T06:05:35+00:00 Max mparisi@stevens.edu 2020-10-30T06:05:35+00:00 d96e18f2d6f0c92639929523051d3bd2c787333b

match up to func_801DCFE4, add string.h and stdlib.h, add types.h to Makefile include path, and move GameSpy under DWC 2020-10-29T18:27:37+00:00 Max mparisi@stevens.edu 2020-10-29T18:27:37+00:00 47a1bdea8872c79dd2cd7d75ca7f254b9ed13170

match up to func_801DC0C8 with two nonmatchings 2020-10-24T19:07:58+00:00 Max mparisi@stevens.edu 2020-10-24T19:07:58+00:00 8f73a39edf782bd2e6c91130aac685b8dd267001