pokerevo/include/SDK, branch masterPokémon Battle Revolutiondecompile code_801E07E8.o and code_801E0810.o2020-11-26T03:37:14+00:00Maxmparisi@stevens.edu2020-11-26T03:37:14+00:00f048ac917bcb493fdabf03f0066cd252ba0f841b
organize headers2020-11-12T18:26:03+00:00Maxmparisi@stevens.edu2020-11-12T18:26:03+00:0015eb317faaddf1a81a924b5ac2128ac842a8c991
add math.h header, and fix one regswap in func_801DEA3C2020-11-12T16:17:50+00:00Maxmparisi@stevens.edu2020-11-12T16:17:50+00:00fc81e8d7ccf8d155045e19de13a461a45a9b600e
match GScamera::func_801DE1F82020-11-11T23:14:59+00:00Maxmparisi@stevens.edu2020-11-11T23:14:59+00:0081a97af975cbd660c335a287796dff1d42606cfa
progress on func_801DEA3C2020-11-11T00:37:19+00:00Maxmparisi@stevens.edu2020-11-11T00:37:19+00:007c92a9c2add0a36495bee6fd3e5d0b4f828de7f3
decomp 801DDF78 and add mtx.h2020-11-07T20:14:14+00:00Maxmparisi@stevens.edu2020-11-07T20:14:14+00:002ac190172940c5646a8848c46a3a1f61c7cbcfa9
refactor as code_801DCE6C to C++2020-10-31T22:08:27+00:00Maxmparisi@stevens.edu2020-10-31T22:08:27+00:00e5e4451cfcf8b03153fd11a620460f66b4840ba6
match up to func_801DD2942020-10-30T06:05:35+00:00Maxmparisi@stevens.edu2020-10-30T06:05:35+00:00d96e18f2d6f0c92639929523051d3bd2c787333b
match up to func_801DCFE4, add string.h and stdlib.h, add types.h to Makefile include path, and move GameSpy under DWC2020-10-29T18:27:37+00:00Maxmparisi@stevens.edu2020-10-29T18:27:37+00:0047a1bdea8872c79dd2cd7d75ca7f254b9ed13170
add headers and cleanup2020-10-28T02:42:39+00:00Maxmparisi@stevens.edu2020-10-28T02:42:39+00:00585b88fcba1dc639c859288a3df7f21a3b17bd4a