pokerevo/include, branch master Pokémon Battle Revolution rename file to gUnkClass20.cpp, condense code, and add comments 2020-11-26T04:46:42+00:00 Max mparisi@stevens.edu 2020-11-26T04:46:42+00:00 2023adf209156d9c461197eefac93b5216fbc2f3

decompile code_801E07E8.o and code_801E0810.o 2020-11-26T03:37:14+00:00 Max mparisi@stevens.edu 2020-11-26T03:37:14+00:00 f048ac917bcb493fdabf03f0066cd252ba0f841b

organize headers 2020-11-12T18:26:03+00:00 Max mparisi@stevens.edu 2020-11-12T18:26:03+00:00 15eb317faaddf1a81a924b5ac2128ac842a8c991

add math.h header, and fix one regswap in func_801DEA3C 2020-11-12T16:17:50+00:00 Max mparisi@stevens.edu 2020-11-12T16:17:50+00:00 fc81e8d7ccf8d155045e19de13a461a45a9b600e

match GScamera::func_801DE1F8 2020-11-11T23:14:59+00:00 Max mparisi@stevens.edu 2020-11-11T23:14:59+00:00 81a97af975cbd660c335a287796dff1d42606cfa

progress on func_801DEA3C 2020-11-11T00:37:19+00:00 Max mparisi@stevens.edu 2020-11-11T00:37:19+00:00 7c92a9c2add0a36495bee6fd3e5d0b4f828de7f3

decomp 801DDF78 and add mtx.h 2020-11-07T20:14:14+00:00 Max mparisi@stevens.edu 2020-11-07T20:14:14+00:00 2ac190172940c5646a8848c46a3a1f61c7cbcfa9

comments 2020-11-07T01:52:45+00:00 Max mparisi@stevens.edu 2020-11-07T01:52:45+00:00 3e5884629d7d078c791a2c8bae9d93042f06dcab

remove old comments 2020-11-07T01:46:12+00:00 Max mparisi@stevens.edu 2020-11-07T01:46:12+00:00 1d6768c88195e2db644112b898c205b78f03f837

add headers for GSanimationObject and GSblendObject 2020-11-07T01:42:51+00:00 Max mparisi@stevens.edu 2020-11-07T01:42:51+00:00 2f182e1a106325772fa3f93c01f0d153b839d5a6