pokeruby/asm/field_player_avatar.s, branch masterPokémon Ruby and Sapphiredecompile field_player_avatar.c (#107)2016-11-24T17:42:18+00:00Cameron Hallcamthesaxman@users.noreply.github.com2016-11-24T17:42:18+00:0032b056d5041d54539c75a14774a32d82e898501c
* Mark .h files as C instead of C++
* also fix .inc files
* start decompiling field_player_avatar.c
* more decompilation
* fix CheckForFieldObjectCollision
* finish decompiling
* clean up a bit
* Revert .gitattributes
* Mark .h files as C instead of C++
* also fix .inc files
* start decompiling field_player_avatar.c
* more decompilation
* fix CheckForFieldObjectCollision
* finish decompiling
* clean up a bit
* Revert .gitattributes
included .s to .inc2016-10-28T22:41:15+00:00YamaArashishadow962@live.com2016-10-28T22:41:15+00:00d9e59a388c7c4b2464769963b3d58980ce742f70