pokeruby/asm/field_player_avatar.s, branch master Pokémon Ruby and Sapphire decompile field_player_avatar.c (#107) 2016-11-24T17:42:18+00:00 Cameron Hall camthesaxman@users.noreply.github.com 2016-11-24T17:42:18+00:00 32b056d5041d54539c75a14774a32d82e898501c * Mark .h files as C instead of C++ * also fix .inc files * start decompiling field_player_avatar.c * more decompilation * fix CheckForFieldObjectCollision * finish decompiling * clean up a bit * Revert .gitattributes
* Mark .h files as C instead of C++

* also fix .inc files

* start decompiling field_player_avatar.c

* more decompilation

* fix CheckForFieldObjectCollision

* finish decompiling

* clean up a bit

* Revert .gitattributes
included .s to .inc 2016-10-28T22:41:15+00:00 YamaArashi shadow962@live.com 2016-10-28T22:41:15+00:00 d9e59a388c7c4b2464769963b3d58980ce742f70

split rom4.s 2016-10-28T19:14:23+00:00 YamaArashi shadow962@live.com 2016-10-28T19:14:23+00:00 4c74840c08660db73df40febe94dde07b2dfe4f8