pokeruby/asm/pokemon_item_effect.s, branch master Pokémon Ruby and Sapphire clean up pokemon_item_effect.c 2018-01-15T23:36:16+00:00 camthesaxman cameronghall@cox.net 2018-01-15T23:36:16+00:00 3295ffbd5bcd75d586e3f6dde7469cad1fce2c85

match sub_803E1B0 2018-01-15T22:09:22+00:00 camthesaxman cameronghall@cox.net 2018-01-15T22:09:22+00:00 4e9f791782fff682b133dab88533fe587b520815

start decompiling the behemoth that is sub_803E1B0 2018-01-15T02:39:52+00:00 camthesaxman cameronghall@cox.net 2018-01-15T02:39:52+00:00 07f5db48c075f55a67136afb84ac804d525f5de3

refactor build system 2018-01-11T05:20:32+00:00 camthesaxman cameronghall@cox.net 2018-01-11T05:20:32+00:00 b5667bd097347c1d3958fa8f9eb6d39788c0ff50

Decompile through HandleEndTurn_BattleWon, and update trainer class constant names 2018-01-08T04:07:36+00:00 Marcus Huderle huderlem@gmail.com 2018-01-07T18:59:12+00:00 c0e0004ffabfcb9bc9827bdce28e3c18a6e52922

remove empty include lines 2017-11-26T23:38:39+00:00 camthesaxman cameronghall@cox.net 2017-11-26T23:38:39+00:00 48ec0941b4ebbe78fe70ef93d205ce52d2de89b2

opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants 2017-11-26T23:01:50+00:00 camthesaxman cameronghall@cox.net 2017-11-26T23:01:50+00:00 611984671904aa19cf678c59ff2a8682cba09224

eliminate remaining RAM pointers in asm/ 2017-11-11T06:01:03+00:00 ProjectRevoTPP projectrevotpp@hotmail.com 2017-11-11T06:01:03+00:00 531c8d8fd17b1927e9764d230458878b9eff3d52

Battle labels named (#333) 2017-06-20T03:46:48+00:00 DizzyEggg jajkodizzy@wp.pl 2017-06-20T03:46:48+00:00 102f5b1e15e7295e30a3cebfbbad3c8af4cc1d37 * Changed battle labels
* Changed battle labels
nonmatching BattleAICmd_unk_24 2017-01-11T05:38:05+00:00 YamaArashi shadow962@live.com 2017-01-11T05:36:37+00:00 159080a2d83630046b30e9a17bc3a324bed0dcc0