pokeruby/asm/rom_8040EB4.s, branch master Pokémon Ruby and Sapphire name util functions 2017-01-02T05:10:10+00:00 YamaArashi shadow962@live.com 2017-01-02T05:10:10+00:00 fb756fb0e35334f563642442c254d5073dd65f72

included .s to .inc 2016-10-28T22:41:15+00:00 YamaArashi shadow962@live.com 2016-10-28T22:41:15+00:00 d9e59a388c7c4b2464769963b3d58980ce742f70

decompile BlendPalette() 2016-10-24T08:12:16+00:00 YamaArashi shadow962@live.com 2016-10-24T08:12:16+00:00 808b023789eec0466462962723d6c9a168dccd8e

add comments for literal pool loads 2016-10-22T23:40:31+00:00 YamaArashi shadow962@live.com 2016-10-22T23:40:31+00:00 09f5dcbf61d3efc7139625bf71cdc35992913347

clean up sound code 2016-10-01T01:45:14+00:00 YamaArashi shadow962@live.com 2016-10-01T01:45:14+00:00 9b50e911c8f1dff9a35c8ea43fada7401c7c8c76

fix save block symbols 2016-09-26T00:19:28+00:00 YamaArashi shadow962@live.com 2016-09-26T00:19:28+00:00 0a2857a7dce54b3b16cad1a3b605bae35ff748a9

define more variables in C 2016-09-25T19:06:59+00:00 YamaArashi shadow962@live.com 2016-09-25T19:06:59+00:00 a5727f581bb76e0a2240f3a352204689d18a25e2

begin using common symbols 2016-09-25T08:40:53+00:00 YamaArashi shadow962@live.com 2016-09-25T08:40:53+00:00 e5fd0e3e1b6bbbc4d506be9e450d85281c10c516

introduce RAM variable LD script generator tool 2016-09-25T07:32:04+00:00 YamaArashi shadow962@live.com 2016-09-25T07:32:04+00:00 61ea6194c97fce60d5c8d17e3206156de37f600f

rename some script functions 2016-09-22T08:04:02+00:00 YamaArashi shadow962@live.com 2016-09-22T08:04:02+00:00 7d57a4fc2384faa07e82112cf530aef2beb8869d